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Okay, there is a new problem after this workaround is installed: the main 3D window seems to be rendered at a lower resolution than the screen actually has, resulting in noticeable jaggies on near-horizontal lines in the main 3D world part of the window.
It turns out that this is due to the game spontaneously resetting the graphics setting 'Resolution Scale' in the Options: Display to a weird value (0.60 in my case). Change this value to 1.0 and the problem is fixed. I don't know why the game's full graphics setting reset used such a broken value, but it did it on two different machines in my house.
BTW, Andrew's post with the file fix seems to be in error in one detail -- the missing file was *not* present in prior versions of the game; I checked my Time Machine backups of the older versions of the client, and the file isn't there, either. So it looks like Cryptic linked the game client against a newer version of the file, but didn't provide a copy in-game. According to a Microsoft developer blog (https://blogs.msdn.microsoft.com/chuckw/2012/05/07/hlsl-fxc-and-d3dcompile/), the _47 version of the file was introduced with Windows 8.1 and is still used with Windows 10. It's not clear why users of older Windows machines aren't having the same problems we are, since they shouldn't have the file in the OS anywhere if it was introduced with Win 8.1.
It turns out that this is due to the game spontaneously resetting the graphics setting 'Resolution Scale' in the Options: Display to a weird value (0.60 in my case). Change this value to 1.0 and the problem is fixed. I don't know why the game's full graphics setting reset used such a broken value, but it did it on two different machines in my house.
BTW, Andrew's post with the file fix seems to be in error in one detail -- the missing file was *not* present in prior versions of the game; I checked my Time Machine backups of the older versions of the client, and the file isn't there, either. So it looks like Cryptic linked the game client against a newer version of the file, but didn't provide a copy in-game. According to a Microsoft developer blog (https://blogs.msdn.microsoft.com/chuckw/2012/05/07/hlsl-fxc-and-d3dcompile/), the _47 version of the file was introduced with Windows 8.1 and is still used with Windows 10. It's not clear why users of older Windows machines aren't having the same problems we are, since they shouldn't have the file in the OS anywhere if it was introduced with Win 8.1.
If you're not parsing runs and trying to get every single point, there is functionally no difference. As a general rule Pen is the best mod, followed by CrtD or Dmg. The only place you will notice a difference between CrtD and Dmg is in a parsing tool. Nov 12, 2013 In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. In this free-to-play massively multiplayer online game from Cryptic Studios, players can pioneer their own destiny as Captain of a Federation starship. Or they can become a Klingon Warlord and expand the Empire to the far reaches of the galaxy.